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You can see a preview of what this game is all about by checking the Boss Party Planning interface! Coming soon is a brand new Boss Party Mini-Game, Sellbot Showdown.Adjusted the position of the help text in Courtroom Catastrophe.Added a gavel near each podium in Courtroom Catastrophe.Lawyers in Courtroom Catastrophe who are attacking Toons will not be able to hit a Toon now until the evidence leaves their hand.Bottom Feeder Lawyers in Courtroom Catastrophe now have a slower throwing animation to match with when evidence actually leaves their hands.Fixed a few issues involving clicking on Lawyer nametags in Courtroom Catastrophe.The full, non-rounded weight of evidence now displays on the Lawyer Interface in Courtroom Catastrophe.An icon now shows under the bonus weight timer in Courtroom Catastrophe to indicate which team has the bonus.The scale in Courtroom Catastrophe now better reflects the progress of each team.
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Restricted the use of cheat Magic Word in Courtroom Catastrophe.This Magic Word allows you to skip the introduction cutscene in Courtroom Catastrophe. Added a new Magic Word, SkipCourtroomCatastrophe.This should hopefully encourage shorter match lengths and prevent stalemates in the future. After 15 minutes pass, Sudden Death mode will activate and evidence will begin to be worth increasingly more weight. Added a Sudden Death feature to Courtroom Catastrophe.When receiving a whisper about a Boss Party that has begun, you will now be informed on the specific type of Boss Party that was created, rather than just being told the category.
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Certain Boss Parties no longer require a promotion to enter, such as a Storm Sellbot V.P.Pressing this button will give a short description about the currently selected Boss Party. Added an info button to the Boss Party Planning interface.Read on for a variety of changes involving Boss Parties, including a hint at what's to come. We're continuing to make improvements to both the Boss Party system and the instances you can access through it.The currently available commands are: Announce, Broadcast, StartHoliday, EndHoliday, Snap, BanId, KickId, Update, and Maintenance. The current format for inputting commands treats the dictionary keys as commands, and the values as arguments. You can then add a small selection of commands to this file, which will run and clear out within a second of saving. From there, you should see a file named "bot.json" if you have ran a server or Offline Mode at least once before. To start using this feature, head over to the config folder in your Toontown Offline directory. In the future, we plan to give this feature more support and functionality. As of now, this is heavily undocumented, unsupported, and overall experimental. This will only be of use to server hosters who wish to hook up a bot to their Mini-Server. In this update, we will be opening this functionality up to the general public. Recently, we've rolled out a new feature to the Official Toontown Offline Mini-Server that allows us to execute commands in-game through a Discord bot.
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Please let us know if you have any issues as a result of these large changes.
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These changes should result in overall better performance and stability, as we are now using the exact code Disney used in the original game. To those unaware, the DNA system is used to structure all of the Playgrounds and Streets in the game, whilst the Nametag system is responsible for the nametags you see over the heads of Toons and Cogs, as well as the whispers you see on the interface. This time, we have overhauled the DNA and Nametag systems.
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